add openxr bindings

This commit is contained in:
2025-08-19 15:11:15 -04:00
parent ac0e09f87f
commit a07468276a
3 changed files with 313 additions and 2 deletions

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@ -26,8 +26,8 @@
url = "https://triazo.net/files/combined-bsb-6-15.patch"; url = "https://triazo.net/files/combined-bsb-6-15.patch";
# url = "https://gist.githubusercontent.com/galister/08cddf10ac18929647d5fb6308df3e4b/raw/0f6417b6cb069f19d6c28b730499c07de06ec413/combined-bsb-6-10.patch"; # url = "https://gist.githubusercontent.com/galister/08cddf10ac18929647d5fb6308df3e4b/raw/0f6417b6cb069f19d6c28b730499c07de06ec413/combined-bsb-6-10.patch";
sha256 = "938552a278197614402d997c2a21af798ebc4771f99d0b8d99dfcdf6df10ffb7"; sha256 = "938552a278197614402d997c2a21af798ebc4771f99d0b8d99dfcdf6df10ffb7";
}); });}
}
{ {
name = "amdgpu-ignore-ctx-privileges"; name = "amdgpu-ignore-ctx-privileges";
patch = pkgs.fetchpatch { patch = pkgs.fetchpatch {

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@ -19,6 +19,16 @@
# Let Home Manager install and manage itself. # Let Home Manager install and manage itself.
programs.home-manager.enable = true; programs.home-manager.enable = true;
home.packages = with pkgs; [
tmux
htop
];
# Wayvr customization
xdg.configFile."wlxoverlay/openxr_actions.json5" = {
source = ./xdg/wlxoverlay_openxr_actions.json5;
};
# For wayvr-dashboard/wlx integration # For wayvr-dashboard/wlx integration
xdg.configFile."wlxoverlay/wayvr.conf.d/dashboard.yaml".text = '' xdg.configFile."wlxoverlay/wayvr.conf.d/dashboard.yaml".text = ''
dashboard: dashboard:

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@ -0,0 +1,301 @@
// Available bindings:
//
// -- click --
// primary click to interact with the watch or overlays. required
//
// -- grab --
// used to manipulate position, size, orientation of overlays in 3D space
//
// -- show_hide --
// used to quickly hide and show your last selection of screens + keyboard
//
// -- space_drag --
// move your stage (playspace drag)
//
// -- toggle_dashboard --
// run or toggle visibility of a previously configured WayVR-compatible dashboard
//
// -- space_rotate --
// rotate your stage (playspace rotate, WIP)
//
// -- space_reset --
// reset your stage (reset the offset from playspace drag)
//
// -- click_modifier_right --
// while this is held, your pointer will turn ORANGE and your mouse clicks will be RIGHT clicks
//
// -- click_modifier_middle --
// while this is held, your pointer will turn PURPLE and your mouse clicks will be MIDDLE clicks
//
// -- move_mouse --
// when using `focus_follows_mouse_mode`, you need to hold this for the mouse to move
//
// -- pose, haptic --
// do not mess with these, unless you know what you're doing
[
// Fallback controller, intended for testing
{
profile: "/interaction_profiles/khr/simple_controller",
pose: {
left: "/user/hand/left/input/aim/pose",
right: "/user/hand/right/input/aim/pose"
},
haptic: {
left: "/user/hand/left/output/haptic",
right: "/user/hand/right/output/haptic"
},
click: {
// left trigger is click
left: "/user/hand/left/input/select/click",
},
grab: {
// right trigger is grab
right: "/user/hand/right/input/select/click"
},
show_hide: {
left: "/user/hand/left/input/menu/click"
}
},
// Oculus Touch Controller. Compatible with Quest 2, Quest 3, Quest Pro
{
profile: "/interaction_profiles/oculus/touch_controller",
pose: {
left: "/user/hand/left/input/aim/pose",
right: "/user/hand/right/input/aim/pose"
},
haptic: {
left: "/user/hand/left/output/haptic",
right: "/user/hand/right/output/haptic"
},
click: {
left: "/user/hand/left/input/trigger/value",
right: "/user/hand/right/input/trigger/value"
},
grab: {
left: "/user/hand/left/input/squeeze/value",
right: "/user/hand/right/input/squeeze/value"
},
scroll: {
left: "/user/hand/left/input/thumbstick/y",
right: "/user/hand/right/input/thumbstick/y"
},
scroll_horizontal: {
left: "/user/hand/left/input/thumbstick/x",
right: "/user/hand/right/input/thumbstick/x"
},
show_hide: {
double_click: true,
left: "/user/hand/left/input/y/click",
},
space_drag: {
left: "/user/hand/left/input/menu/click",
},
space_reset: {
double_click: true,
left: "/user/hand/left/input/menu/click",
},
click_modifier_right: {
left: "/user/hand/left/input/y/touch",
right: "/user/hand/right/input/b/touch"
},
click_modifier_middle: {
left: "/user/hand/left/input/x/touch",
right: "/user/hand/right/input/a/touch"
},
move_mouse: {
// used with focus_follows_mouse_mode
left: "/user/hand/left/input/trigger/touch",
right: "/user/hand/right/input/trigger/touch"
}
},
// Index controller
{
profile: "/interaction_profiles/valve/index_controller",
pose: {
left: "/user/hand/left/input/aim/pose",
right: "/user/hand/right/input/aim/pose"
},
haptic: {
left: "/user/hand/left/output/haptic",
right: "/user/hand/right/output/haptic"
},
click: {
left: "/user/hand/left/input/trigger/value",
right: "/user/hand/right/input/trigger/value"
},
alt_click: {
// left trackpad is space_drag
right: "/user/hand/right/input/trackpad/force",
},
grab: {
left: "/user/hand/left/input/squeeze/force",
right: "/user/hand/right/input/squeeze/force"
},
scroll: {
left: "/user/hand/left/input/thumbstick/y",
right: "/user/hand/right/input/thumbstick/y"
},
scroll_horizontal: {
left: "/user/hand/left/input/thumbstick/x",
right: "/user/hand/right/input/thumbstick/x"
},
toggle_dashboard: {
double_click: false,
right: "/user/hand/right/input/system/click",
},
show_hide: {
double_click: true,
left: "/user/hand/left/input/a/click",
},
space_drag: {
left: "/user/hand/left/input/trackpad/force",
// right trackpad is alt_click
},
space_reset: {
left: "/user/hand/left/input/trackpad/force",
double_click: true,
},
click_modifier_right: {
left: "/user/hand/left/input/b/touch",
right: "/user/hand/right/input/b/touch"
},
click_modifier_middle: {
left: "/user/hand/left/input/a/touch",
right: "/user/hand/right/input/a/touch"
},
move_mouse: {
// used with focus_follows_mouse_mode
left: "/user/hand/left/input/trigger/touch",
right: "/user/hand/right/input/trigger/touch"
}
},
// Vive controller
{
profile: "/interaction_profiles/htc/vive_controller",
pose: {
left: "/user/hand/left/input/aim/pose",
right: "/user/hand/right/input/aim/pose"
},
click: {
left: "/user/hand/left/input/trigger/value",
right: "/user/hand/right/input/trigger/value"
},
grab: {
left: "/user/hand/left/input/squeeze/click",
right: "/user/hand/right/input/squeeze/click"
},
scroll: {
left: "/user/hand/left/input/trackpad/y",
right: "/user/hand/right/input/trackpad/y"
},
scroll_horizontal: {
left: "/user/hand/left/input/trackpad/x",
right: "/user/hand/right/input/trackpad/x"
},
show_hide: {
left: "/user/hand/left/input/menu/click",
},
space_drag: {
right: "/user/hand/right/input/menu/click",
},
space_reset: {
double_click: true,
right: "/user/hand/right/input/menu/click",
},
haptic: {
left: "/user/hand/left/output/haptic",
right: "/user/hand/right/output/haptic"
}
},
// Windows Mixed Reality controller
{
profile: "/interaction_profiles/microsoft/motion_controller",
pose: {
left: "/user/hand/left/input/aim/pose",
right: "/user/hand/right/input/aim/pose"
},
haptic: {
left: "/user/hand/left/output/haptic",
right: "/user/hand/right/output/haptic"
},
click: {
left: "/user/hand/left/input/trigger/value",
right: "/user/hand/right/input/trigger/value"
},
grab: {
left: "/user/hand/left/input/squeeze/click",
right: "/user/hand/right/input/squeeze/click"
},
scroll: {
left: "/user/hand/left/input/thumbstick/y",
right: "/user/hand/right/input/thumbstick/y"
},
scroll_horizontal: {
left: "/user/hand/left/input/thumbstick/x",
right: "/user/hand/right/input/thumbstick/x"
},
show_hide: {
left: "/user/hand/left/input/system/click",
},
space_drag: {
right: "/user/hand/right/input/system/click",
},
space_reset: {
double_click: true,
right: "/user/hand/right/input/system/click",
},
click_modifier_right: {
left: "/user/hand/left/input/trackpad/dpad_up",
right: "/user/hand/right/input/trackpad/dpad_up"
},
click_modifier_middle: {
left: "/user/hand/left/input/trackpad/dpad_down",
right: "/user/hand/right/input/trackpad/dpad_down"
},
},
// HP Reverb G2 controller
{
profile: "/interaction_profiles/hp/mixed_reality_controller",
pose: {
left: "/user/hand/left/input/aim/pose",
right: "/user/hand/right/input/aim/pose"
},
haptic: {
left: "/user/hand/left/output/haptic",
right: "/user/hand/right/output/haptic"
},
click: {
left: "/user/hand/left/input/trigger/value",
right: "/user/hand/right/input/trigger/value"
},
grab: {
left: "/user/hand/left/input/squeeze/value",
right: "/user/hand/right/input/squeeze/value"
},
scroll: {
left: "/user/hand/left/input/thumbstick/y",
right: "/user/hand/right/input/thumbstick/y"
},
scroll_horizontal: {
left: "/user/hand/left/input/thumbstick/x",
right: "/user/hand/right/input/thumbstick/x"
},
show_hide: {
left: "/user/hand/left/input/system/click",
},
space_drag: {
right: "/user/hand/right/input/system/click",
},
space_reset: {
double_click: true,
right: "/user/hand/right/input/system/click",
},
},
]